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I missed hearing the frightening sounds of running zombies at night. It looks like the old roaming zombie hoards are back. Instead of running after pigs and deer, you can let dinner come to you! At first, I thought this would be annoying, but then, when I realized you could harvest them for meat, fat and hide, they’ve become more of a good thing.
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Wolves (and dire wolves) are almost everywhere, and attack much the same as the zombie dogs used to. They are our new “fridge magnets.” (We actually call them that in game, too: “I put the food in the bottom fridge magnet.”)Īlso, new wildlife, such as wolves and buzzards are in. I tried to place these chests on the floor, but they attached to the fridge instead. You can put them down if you sneak up on them before they wake, but man, do these things make exploring new locations a startle-fest. Sleeper zombies are a new thing - they lay there until you get close and just wake up out of nowhere. A16 keeps you on your toes, even if you’ve been playing the game for years, like we have. This update upped the stakes and increased the difficulty of the game, which was something we could tell instantly (even though we play on lower settings).
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So, while the Posse is fidgeting and waiting for Stormblood to drop, 7D2D released Alpha 16 last weekend… just in time to give us a little taste of it before FFXIV whisks us away.
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